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 Roleplay Rules

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Join date : 2011-03-02
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PostSubject: Roleplay Rules   Roleplay Rules Icon_minitimeFri Mar 04, 2011 3:19 pm

To keep people from having their messages swallowed because someone posted only seconds after them, we have what is called the Flow. Basically, that means the roleplay is turn based. There are a few exceptions but overall the turn listing is set at the beginning of the thread based on the first sequential order in that thread until my own post.
-1 Exception is if one character is Directly speaking to another character. The player controlling the recieving character will go next then. Afterwards, the flow returns from however they jumped ahead of.
-Battleing is another exception. All characters have a pre-determined Speed Stat. In a battle, that stat dictates who goes when. After the battle, the turn base returns to Flow.

Follow the individual guidelines for each roleplay. While many of the guidelines are the same, many are different such as the difference in Magic between Kingdom of Treason and Kingdom of Discord or the Weaponry Difference between The first three Kingdoms Installments and Kingdoms Eternity.

Character Applications
Don't have your character do anything in the roleplay that isn't on or implied by your character application. If I see you doing anything of the sort, I'm going to suspend you from the roleplay.

God and Demi-God Modding
God Modding is doing serious things like deciding a character's fate for their player. You are not allowed to murder anyone else's character without their approval. You are not allowed to decide on any major actions for another player's character. A player controls their own character. Demi-God Modding is more of an annoyance than something to be taken seriously. Making your character virtually invincible or untouchable is going to automatically result in your getting kicked from the Roleplay. Also, saying things like "Bob hit Joe in the back" as opposed to "Bob threw a quick jab at Joe's back" isn't allowed. The former makes it so that the other player can't possibly retaliate. Go with the latter. Play courtesy is to be taken into consideration here. When someone throws a punch at you, don't make it so your character dodges every single hit. It's annoying.

Story Provoking
I wrote these stories now get real here. You don't know what's going to happen so don't try to force some major story influencing hook into the roleplays because if you do, I'm going to edit your post FOR you. And please don't make your characters TOO closely related to the story ones. Sister/Brother of of, Friend of, just don't do it. If you really want to, ask me when you're making the character if it's alright and we'll see. Also, for the first three installments, don't make your character a Goddess. I feel like I have to say that because it already happened once.

Quests/Jobs/Missions and Free Roam
The only way...well...the BEST way to boost your character's level is to do Quests/Jobs/Mission (title depends on which Roleplay you're in). Don't just shun them because, I promise to you, come boss fights, you'll regret it. Free Roam is any time you're not doing a mission and not doing much story related. The option is there, floating around at these times. All that needs to happen is for you all to call out Free Roam in OOC and I'll start up a random/computer generated fight.

4th Wall
The only installment in which you are allowed to break the 4th Wall is Kingdoms Eternity. I may allow vague breaking of this reality barrier in Kingdom of Justice but that scenario is unlikely.

Last edited by Silver on Thu Dec 15, 2011 7:52 pm; edited 3 times in total
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